A powerful and reliable Overwatch 2 product developed by LEX Projects.
System Compatibility:
- Supported Processors: Intel & AMD
- Supported Graphics Cards: NVIDIA, AMD & Intel UHD
- Supported OS: Windows 10 & 11 (all builds)
- Supported BIOS Mode: UEFI
⚠️ Secure Boot must be disabled.
Additional information:
- Supported Window Mode: Borderless & Windowed
- Supported Stream Bypass: Yes
- Supported Game Launcher: Steam
- Included Spoofer: -
- Software type: External
Feature List:
🎯 Aimbot
- Aimbot (Aimbot Key)
- Hitbox (Head, Neck, Pelvis)
- Smooth
- Visibility Check
- FOV System (Show FOV, FOV Radius, Style: Solid / Dashed / Pulse Glow / RGB Rotating, Thickness, Opacity, Filled Circle, Pulsing, Pulse Speed, Pulse Range, FOV Color)
- Prediction (Gravity Prediction)
- Target Lock
- Aim Delay
⚡ Triggerbot
- Triggerbot (Trigger Key)
- Visibility Check
- Locked Target Only
- Prediction
- Hold Fire
- Closest Bone
- Hitbox (Head, Neck, Pelvis)
- Fire Button (Left Click, Right Click)
- Trigger Distance
- Trigger Delay
- Hold Fire Grace (ms)
- Trigger FOV (FOV Radius, Style: Solid / Dashed / Pulse Glow / RGB Rotating, Thickness, Opacity, Filled, Pulsing, Pulse Speed, Pulse Range, FOV Color)
👁️ Player ESP
- Skeleton ESP (Style: Full / Dotted / Stickman / Torso Only, Thickness, Draw Joints, Joint Shape: Dot / Circle / Square / Diamond, Joint Size, Color Mode: Static / Vis Check / Gradient, Static Color, Visible Color, Hidden Color, Gradient Top Color, Gradient Bottom Color)
- Head ESP (Shape: Circle / Square / Diamond / Triangle / Crosshair, Size Scale, Thickness, Color Mode: Static / Vis Check, Color, Visible Color, Hidden Color)
- Eye Ray (Length, Thickness, Dashed, Dash Length, Dash Gap, End Style: None / Dot / Arrow, End Size, Color Mode: Static / Vis Check / Gradient, Color, Visible Color, Hidden Color, Near Color, Far Color)
- Box ESP (Type: Square / Corners / Circle / Diamond, Thickness, Corner Size, Outline, Outline Color, Filled, Fill Opacity, Color Mode: Static / Vis Check / Health, Color, Visible Color, Hidden Color, Automatic HP Gradient)
- Engine Outline (Team Outline, Rainbow, Health Color, Vis Split, Color, Visible Color, Hidden Color)
- Hero Name (Position: Above / Below, Color Mode: Static / Vis Check, Color, Visible Color, Hidden Color)
- Health Bar (Position: Left / Right / Top / Bottom, Thickness, Offset, Color Mode: HP Gradient / Static, Bar Color, Outline)
- HP Ring (Shape: Square / Circle / Diamond, Thickness, Low HP Color, High HP Color)
- Distance ESP (Position: Below Box / Above Box, Units: Meters / Feet, Precision: Integer / 1 Decimal / 2 Decimals, Color Mode: Static / Vis Check, Color, Visible Color, Hidden Color)
- Line ESP (Type: Top / Middle / Bottom, Style: Solid / Dashed / Dotted / Curved, Thickness, Dash Length, Dash Gap, Dot Gap, Curve Amount, Arrow, Arrow Size, Color Mode: Static / Vis Check / Gradient, Color, Visible Color, Hidden Color, Gradient Start, Gradient End)
- Ultimate Charge (Color, Ready Color)
- Skill Cooldown (On CD Color, Ready Color)
- Team Check
- Maximum Distance
- Text Scale
📡 Radar
- Radar
- Radar Shape (Square, Circle, Hexagon, Octagon)
- Move Mode (Mouse Drag, Sliders)
- Radar Position (X, Y)
- Rotate With Player
- Show Compass
- Show Crosshair
- Radar Type (Dots, Arrows)
- Player Dots (Color, Size, Opacity)
- Player Arrows (Color, Size, Opacity)
- Visibility Colors (Visible Color, Hidden Color)
- Background (Color, Opacity)
- Border (Color, Thickness)
- Center Dot (Color, Size)
- Radar Size
- Radar Zoom
- Max Radar Distance
💥 Misc
- FOV Changer (FOV)
- Flickbot (Flick Key, Auto Shoot, Cooldown)
- No Recoil
- Auto Melee (Range)
- Auto Dash (Max Enemy HP, Range, Cone, Cooldown)
- Bunny Hop
- Heal Aimbot (Heal Key, Heal Below)
- Auto Heal / Escape (HP Threshold)
- Widow Auto Unscope
- Ult Panel
- Health Packs (Max Distance, Label Color, Box Color)
⚙️ Settings
- Menu Key
- Panic Key
- Stream Proof Mode
- Language Selection (English, Русский, 中文, Türkçe, Português, Deutsch, 日本語, Tiếng Việt, Français, עברית, ภาษาไทย)
- Save Config
- Load Config
* The functionality of the program can be changed at any time at the discretion of the developer, but we always try to keep the information up to date