A powerful and reliable Dead By Daylight product developed by CX Projects.
System Compatibility:
- Supported Processors: Intel & AMD
- Supported Graphics Cards: NVIDIA & AMD
- Supported OS: Windows 10 & 11 (all builds)
⚠️ No BIOS setup required.
Additional information:
- Supported Window Mode: Borderless & Windowed
- Supported Stream Bypass: Yes
- Supported Game Launcher: Steam & Epic Games
- Included Spoofer: -
- Software type: External
Feature List:
👁️ ESP
- 2D bounding boxes (3 styles: thin, corner brackets, filled)
- Skeleton overlay for survivors + killer
- Off-screen chevrons pointing at hidden targets
- Screen-center crosshair (5 styles: dot, cross, cross+dot, circle, circle+dot)
- Distance labels, tracers, character names
- Filter: 12 categories (survivors, killer, gens, hooks, totems, hatch, pallets, windows, chests, closets, traps, unknown)
- Filter: hide broken pallets, hide self, max distance
🌌 Aura ESP
- Through-wall colored glow on every category
- Per-category enable + RGBA color picker (12 categories)
- Self-aura toggle for streaming
- Zero flicker on brief line-of-sight breaks
🖥️ State Overlays
- HP status per survivor (HEALTHY / INJURED / DYING / KO)
- Killer flashlight-blind progress %
- Generator status + progress bar (blocked / autocomplete / overcharged)
- Hook rescue timer + stage tag (STAGE 1 / STAGE 2)
- Live self-speed readout
🤖 Auto Actions
- Auto skill-check (gen, heal, cleanse, brand new part, decisive strike)
- Auto pallet drop — times the drop for a full killer stun
- Auto vault — sends you through the window before the killer reaches you
- Auto moonwalk (hold S in camera direction, optional LCTRL gate)
🧰 Misc
- Speed hack (1.00× – 1.10× multiplier, hotkey held)
- FOV override (60° – 130°)
- Killer 3rd person camera (distance + height)
- Freecam — detached fly camera, WASD + Space/Ctrl + arrows, SHIFT ×3, F4 toggle
⌨️ Hotkeys
- INSERT — open / close menu
- END — unload cheat
- F4 — freecam toggle F4 — freecam toggle
* The functionality of the program can be changed at any time at the discretion of the developer, but we always try to keep the information up to date